Glad to see your still busy bro....I have one thing and this is me being ridiculously pickey, with the last 2 sacks in the que, could u alter the movement so that they are not steping with the same leg at the same time, kind of what you did with the first 2...
hey wes, thanks, always fighting innit. cool, i did another version with really delayed, looks artificial. but the half delayed is good,,,i fix some pops as well, but i'm having trouble updating the clip on the character set in maya, so i'm researching a bit beforehand.
Animation mentor alumni.
PostGrad at Central Saint Martins character animation, London.
Ba in architecture, Brazil. I'm current freelancer animator in Sao Paulo, Brazil.
Daniel Alvite web site
3 comments:
yep yep. it's all looking real good buddy.
Glad to see your still busy bro....I have one thing and this is me being ridiculously pickey, with the last 2 sacks in the que, could u alter the movement so that they are not steping with the same leg at the same time, kind of what you did with the first 2...
hey wes, thanks, always fighting innit.
cool, i did another version with really delayed, looks artificial. but the half delayed is good,,,i fix some pops as well, but i'm having trouble updating the clip on the character set in maya, so i'm researching a bit beforehand.
what about you , how is scot?
tim, thanks for passing by.
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